Let me sever those ties even further ;) I included some basic projection and deformation tips, which is the most elementary weakness here. I hope this’ll serve as a guide for future drawings :)
welp can’t finish this gotta write a paper, gotta cut ties with it so I can focus
Why do people like to characterize kai as a tsundere?? i think his character much more layered and complicated than that. It’s always occurred to me when i watch the anime that he has more of a asocial personality and can become unintentionally inconsiderate. I seriously don’t…
I think it’s because people do see he’s very proud, which is a key motivation for a tsundere.
Kai however seems to lack the “I am not doing things because I like you” part of tsundere. Arguably he’s very dickish towards his friends in the beginning, but that’s not because he’s trying to hide his fondness for them. He just doesn’t know how to without showing weakness.
I hate doing orthographics.
I remain too anxious about whether I am doing it right, etc. etc.
Anyhow, I might do a perspective projection tutorial at one point, and I needed a proper model sheet for that. The female knight is a little impropable face-wise, so I decided to design a new character. Keeping in with the traditional rpg classes: Healer.
Probably needs more baubles. And belt-scarfs. Can’t forget the belt-scarfs.
Artist asks GO!
- 1: Take a picture of your workspace.
- 2: Show your pencil case and what's inside.
- 3: Show a thing you last drew, no matter how small or a "doodle" it is.
- 4: Lineart or coloring?
- 5: Who/what inspires you?
- 6: Draw a same pic with your dominant and non-dominant hand.
- 7: Do you have any OCs?
- 8: Do you listen to music when you draw? Favorites?
- 9: Favorite thing to draw?
- 10: Least favorite thing to draw?
- 11: Draw a pic of yourself like how you look just now.
- 12. Any weird artist behavior you admit doing?
On one hand isolating myself works great because I get stuff done.
On the other hand the internet connection on this room sucks so I can’t even listen to videogame soundtracks.
yo the british government intercepted video chats from tumblr’s parent company yahoo for years. it included lots of people doing real private things with one another, you know as ya do. kinda makes think about putting stickers over my webcams.
Putting stickers over webcams is recommended anyway. Recently in the Netherlands there was this hacker who got convicted because he was in possesion of videos of teenage girls.
He managed to get these videos by using a program they got through IM and social media, which they thought was something funny like a game. But aside from that it was also a program which allowed him to access the webcam and record videos of these girls as they dressed up for bed. The light that switches on when the webcam is on isn’t always hardwired, so hence he was able to do that.
Thankfully, even a matte-transparent post-it is sufficient for creating a unrecognisable blurry image, so you do not have to put damaging glues on your webcam.
As it’s march, gonna work on a april fool’s thingy again. Unlike what I planned in January I was unable to do any proper programming. As such, I am mostly going to focus on redoing the assets of previous year and using them to my advantage to have both the new as the old VN be of decent quality. Of course, the new will require one or two new assets because the story will demand it.
I will make a official call for red-lines on this one later, but if you feel the interest, I am welcoming you :)
Not bad. The biggest issues right now are the proportions. The legs are relatively long(though this can be a stylistic choice), but more importantly the upper-legs and upper-arms are not the same size. The hands come across as a little tiny as well.
Other than that you’d do well to study people holding spears: her pose is really unbalanced. Shaping the legs and arms more will help you as well.
Your characters still feel a little elongated, but the slanting is dissapearing :)
While many of you have already had a sneak peak at the new version, it is still a very good idea to check this version out because this contains many bugfixes compared to release candidates and the like.
So what now?:
The team will start working on Krita 2.9. This means new features, and new features mean new bugs. If you wish stability from Krita, you’ll have to stick to 2.8 for about six to eight months.
We really hope you’ll enjoy Krita 2.8!